Comancheria
Players may choose from one of these four starting careers when they’re first created.
Brave:
“…”
- Primary: Stamina
- Secondary: Strength, Agility
- Disciplines: Shooting(Bow/Rifle), Knife Fighting/Tomohawk, Intimidation
- Skills: Horsemanship
- Career Exits Into: Warrior, Medicine Man
Story Teller:
“…”
- Primary: Spirit
- Secondary: Influence, Luck
- Disciplines: Shooting(Bow), War Club, Inspiration
- Skills: Horsemanship, Medicine
- Career Exits Into: Warrior, Medicine Man
Horse Thief:
“…”
- Primary: Agility
- Secondary: Speed, Perception
- Disciplines: Shooting(Bow/Rifle), Knife Fighting, Stealth
- Skills: Horsemanship
- Career Exits Into: Buffalo Hunter, Raider
Antelope Hunter:
“…”
- Primary: (none)
- Secondary: Strength, Agility, Speed, Perception
- Disciplines: Shooting(Bow), Shooting(Rifle)
- Skills: Horsemanship, Animal-Hunting
- Career Exits Into: Raider, Buffalo Hunter
Advanced Careers:
When a player satisfies the minimum requirements by completing in-game quests, they are able to choose a new advanced career.
Raider:
“…”
- Primary: Agility, Speed, Perception
- Secondary: Luck, Cool
- Disciplines: Shooting(Bow/Rifle), Stealth/Advanced Stealth, Knife Fighting/Tomohawk/Warclub
- Skills: Raiding
- Career Exits Into: Warrior Brave, Council
Buffalo Hunter:
“…”
- Primary: Agility
- Secondary: Strength, Speed, Stamina, Perception, Luck, Cool
- Disciplines: Shooting(Bow/Rifle), Stealth/Advanced Stealth, Trick Riding
- Skills: Tracking
- Career Exits Into: Council, Warrior Brave
Warrior:
“…”
- Primary: Strength, Stamina
- Secondary: Agility, Spirit, Influence, Luck, Cool
- Disciplines: Shooting(Bow/Rifle), Spear, Stealth, Brawling
- Skills: Tactics
- Career Exits Into: Wolf Warrior, Warrior Brave
Medicine Man:
“…”
- Primary: Spirit, Influence, Luck
- Secondary: Cool
- Disciplines: Inspiration/Advanced Inspiration, Chanting
- Skills: Rituals, Medicine/Big Medicine
- Career Exits Into: Big Tail Healer, Council
Heroic Careers:
Once a player has completed the requirements they are able to follow their career path by choosing one of these careers they have unlocked through questing.
Big Tail Healer:
“…”
- Primary: Spirit
- Secondary: Strength, Agility, Speed, Stamina, Influence, Luck, Cool
- Disciplines: Inspiration/Advanced Inspiration, Chanting/Advanced Chanting, Miracles
- Skills: Rituals/Advanced Rituals, Medicine/Big Medicine
Council:
“…”
- Primary: Strength, Stamina, Influence
- Secondary: Agility, Speed, Perception, Cool
- Minor: Luck
- Disciplines: Leadership, Inspiration
- Skills: Tactics, Strategy, Justice
Warrior Brave:
“…”
- Primary: Strength, Agility, Stamina
- Secondary: Speed, Perception, Luck, Cool
- Minor: Spirit, Influence
- Disciplines: Leadership, Intimidation, Trick Riding/Advanced Trick Riding, Stealth
- Skills: Tactics
Wolf Warrior:
“…”
- Primary: Stamina, Perception, Cool
- Secondary: Strength, Agility, Speed, Spirit
- Minor: Luck
- Disciplines: Intimidation, Trick Riding/Advanced Trick Riding, Stealth, Last Blood
- Skills: Medicine